Mathematics for 3D Game Programming and Computer Graphics, Second Edition (книга)
| Mathematics for 3D Game Programming and Computer Graphics, Second Edition | |
| Автор: | Eric Lengyel |
|---|---|
| Оригинал издан: | ???? |
«Mathematics for 3D Game Programming and Computer Graphics, Second Edition» — книга ???? года.
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От издателя 
«This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics…»