Online Game Interactivity Theory (книга)
| Online Game Interactivity Theory | |
| Автор: | Markus Friedl |
|---|---|
| Оригинал издан: | ???? |
«Online Game Interactivity Theory» — книга ???? года.
Содержание |
Содержание 
От издателя 
«Interactivity is one of the most important and distinguishable features of a game. Designing effective interactivity, however, can be a challenge for even the most experienced game developer. This is especially true in the design process of…»