Programming Believable Characters For Computer Games (книга)
| Programming Believable Characters For Computer Games | |
| Автор: | Penny Baille-de Byl |
|---|---|
| Оригинал издан: | 2004 |
«Programming Believable Characters For Computer Games» — книга 2004 года.
Содержание |
Содержание 
От издателя 
«Book Description Computer games have evolved from simple, little programs to major Hollywood-type productions. And today's player expectations have kept pace with this evolution — they expect truly believable gaming environments with complex…»